Tag Archives: lua

LuaWindow is moving ahead !

A few month ago, I wrote about LuaWindow, a small package I have been working on that was able to show text in a GTK window from a Lua script within the OpenViBE Lua Stimulator box. Well, I just added an image loading function so that you can display pictures in addition to text. Installing […]

LuaWindow, a small lua package for text display in OpenViBE

When using the Lua Stimulator box (or any kind of Lua script actually), it could be useful to present some information to the user in some way. This box allows to send messages to the Log Manager thanks to the box:log function but there is no way to get that to the OpenViBE operator when […]

Why did I choose Lua

I’m asked this question very often as to know why I choose Lua as the first scripting language integrated in OpenViBE. Of course, the two most-wanted languages are Matlab for sig processing & Python for general purpose scripting, including sig processing actually… And I anticipate more and more requests for .NET which is pretty convenient […]

Enabling socket communication with LuaSocket

A few weeks ago, I’ve been helping a user on the #openvibe IRC channel, to enable socket communication within lua. This post aims at helping interested people do the same LuaSocket is an addition of lua that actually enables socket communication within lua. It provides low level functionalities such as TCP / UDP communication, but […]