OpenViBE 0.12.0 released

The 0.12.0 version of OpenViBE has been released last week ! As usual, the announce has been posted on the official forum and the complete changelog can be found on the dedicated topic on the forum… This new release brings a major update for the support team : native support of Emotiv device. Actually this […]

LuaWindow, a small lua package for text display in OpenViBE

When using the Lua Stimulator box (or any kind of Lua script actually), it could be useful to present some information to the user in some way. This box allows to send messages to the Log Manager thanks to the box:log function but there is no way to get that to the OpenViBE operator when […]

Adastra & Brainarium

There are two new applications taking advantage of OpenViBE I’d like to point out. Adastra is a .NET framework developed by Anton Andreev. It natively connects with the OpenViBE designer through VRPN. It is also able to kindly close the designer when a scenario is finished. This framework can be used as the basis of […]

OpenViBE at ISNR conference

Long time I haven’t posted, sorry readers. I hope I can get more time for this blog. OpenViBE will be presented at the annual ISNR conference. ISNR (International Society for Neurofeedback & Research) is a non-profit member organization for health professionals, educators, researchers and students. They organize an annual conference on this topic where health […]

Why did I choose Lua

I’m asked this question very often as to know why I choose Lua as the first scripting language integrated in OpenViBE. Of course, the two most-wanted languages are Matlab for sig processing & Python for general purpose scripting, including sig processing actually… And I anticipate more and more requests for .NET which is pretty convenient […]

An interesting use of the Lua Stimulator

One amazing thing when developing a software is the creativity that comes from users, who find a way with existing tools to solve a problem that was not supposed to be solved with said tools. I remember discussing with Virtools staff several years ago on a Virtual Reality exhibition, the Virtools (now 3dvia) guy told […]

A look back at 0.10.0 release

Ok, it’s been more than a month now since OpenViBE 0.10.0 has been released (actually 0.10.1 if considering Windows precompiled build 😉 ) and I am somehow late for my look at the release… and ironically, this release contains long time requested features… A new BCI paradigm, welcome SSVEP And yes, this has probably been […]

Blind Source Separation for OpenViBE

Blind Source Separation <i>for</i> OpenViBE

Blind Source Separation or BSS is a very interesting field of signal processing. It consists in transforming a multidimensional signal to a space built of separated “sources”. Blind Source Separation is a generalization of Independent Component Analisys or ICA which supposes the sources are statistically independent. A nice illustration of this is the Cocktail Party […]

Interesting updates on Channel Selector & Reference Channel boxes

I committed a couple of interesting changes lately that will be released after I leave INRIA… (actually, they are already available in the SVN repository for those who care). It has been reported a number of times that the Channel Selector and the Reference Channel boxes were using 0-based indices. And this is damn like […]

Follow me on twitter !

Short post – I’m on twitter now – follow me !